set.key

Category

Menu/IO Commands

Syntax

set.key(nCODE1,CODE2,cA);

Description

The key determined by the combination of nCODE1 and nCODE2 is assigned to controller cA. You can assign multiple menu items and keys to the one controller, for example most game functions like save, restore, quit etc. usually have both a menu item and a key.

To assign a key by it's ASCII code, set nCODE1 to the ASCII code you need (these can be obtained from an ASCII chart) and leave nCODE2 as 0. There are a few special codes:

nCODE1 Key
26-Jan CTRL-A-Z
8 Backspace (CTRL-H)
9 Tab (CTRL-I)
13 Enter (CTRL-M)
27 Esc
32 Space

However, there are some keys and key combinations which use extended codes. For these, nCODE1 should be 0 and nCODE2 should be one of the values listed below (these are all standard PC-Keyboard codes, taken from the Epson GW-BASIC 3.20 manual.)

nCODE2 Key
3 CTRL-@
15 SHIFT-TAB
16-25 ALT-Q W E R T Y U I O P
30-38 ALT-A S D F G H J K L
44-50 ALT-Z X C V B N M
59-68 F1-F10
71 HOME*
72 UP*
73 PAGE UP*
75 LEFT*
77 RIGHT*
79 END*
80 DOWN*
81 PAGE DOWN*
82 INS
83 DEL
84-93 SHIFT-F1-F10
94-103 CTRL-F1-F10
104-113 ALT-F1-F10
115 CTRL-LEFT
116 CTRL-RIGHT
117 CTRL-END
118 CTRL-PAGE DOWN
119 CTRL-HOME
120-131 ALT-1 2 3 4 5 6 7 8 9 - =
132 CTRL-PAGE UP
133-134 F11 F12**
135-136 SHIFT-F11 F12**
137-138 CTRL-F11 F12**
139-140 ALT-F11 F12**

* - These codes can not actually be assigned as they are used for moving ego around, but were listed here for completeness.

** - I was not able to get these codes to work.

See also

Setting Up Menus and Keys