Object/View Commands



This command allows you to add a view to the visual picture screen in memory. Cel vCELNO of loop vLOOPNO of view vVIEWNO is drawn on the picture at vX,vY with a priority of vPRI. If vMARGIN is 0, 1, 2 or 3, the base line of the object (the bottom row of pixels of the cel) is given a priority of vMARGIN. Since priority is taken into account, so you can use to add views behind other parts of the picture.

Note that the view must be loaded before you use it with This can be done with the load.view command.

See also