This is a tutorial for AGI Programming if you have any questions post them at sciprogramming.com/
Thanks to the Sarien team and to Nick Sonneveld for some info on the unknown commands.
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A picture of a VIEW resource is added to the background as its component. Typically, this is used to add small complicated details which would require
too many PICTURE resource commands to draw.
Parameters are:
a ( Var(a) ) - number of the VIEW resource;
b ( Var(b) ) - loop number;
c ( Var(c) ) - cel number;
d ( Var(d) ) - x coordinate;
e ( Var(e) ) - y coordinate;
f ( Var(f) ) - priority;
g ( Var(g) ) - margin.
If margin is 0, 1, 2, or 3, the base of the cel is surrounded with a rectangle of the corresponding priority. If margin > 4, this extra margin is not shown.
Shows internal buffer on the screen.
ATTENTION!
Please use the following sequence of commands when loading PICTURE resources in the interpreter memory:
load.pic(n);
draw.pic(n);
discard.pic(n);
.............
show.pic;
Any other order may crash the interpreter without any diagnostic messages.
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