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King's Quest IV Map of Tamir

Letters indicate the some of the places the corresponding characters can appear. Numbers indicate the room number of each screen. These room numbers can be used in debug mode to telport to that room.

M - Minstrel | P - Pan | U - Unicorn | B - Bird

31 - Open Ocean 1 - Beach
 
2 - Rock
P
3 - Pool 4 - Ogre's
house
5 - Mean trees 6 - Skull
cave
95 - Pier
 
7 - Fisherman's shanty  8 - shanty
Back of
P
9 - Big
rock
P
10 - Trees
 
 
11 - Mean trees
 
12 - Mean
trees
 
31 - Open Ocean 13 - Beach
M
 
14 - Stump
M
15 - Frog
pond
16 - Grave
yard
17 - Mansion
 
18 - Graveyard
/ crypt
31 - Open Ocean 19 - Beach
/ cliff
 
20 - Tree
U
21 - Stone
bridge
22 - Dwarves'
house
23 -River
B
 
24 - Waterfall
 
 
31 - Open Ocean 25 - Beach
(start)
 
26 - River
U
27 - Tree
U
28 - Mine
entrance
 
29 - Back of mine
B
30 - Entrance to path to
Lolotte
31 31 31 31 31
31 33 - Beach 34 - Beach 35 - Beach 31
31 36 - Beach 37 - Genesta's Castle 38 - Beach 31
31 39 - Beach 40 - Beach 41 - Beach 31
31 31 32 - Off Genesta's Island 31 31
24 - Waterfall  70 - Back of waterfall (cave entrance) 71 - 1st cave room 72 - Cave 73 - Cave 77 - Swamp (cave entrance) 78 - Isle with fruit
    74 - Cave 75 - Cave 76 - Chasm    

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